1) Lonesome Road: It was a western in the waste, a hard walk and a tough battle into the final showdown.
2) Old World Blues: If LR was about harshness of the wastes, OWB was about all the crazy stuff that is going on there. Memorable moments were aplenty and wastelands sense of humor in abundance, and for once YOU could be the Mad Scientist.
3) Dead Money: It was fun, and deep at the moment with the trademark grim comedy of the wastes. Though the heavy and gloomy atmosphere and scary movie theme was not to my taste.
4) Honest Hearts: Too short, too easy, to straight with no more room of player's choice than an average quest. Zion, the only chunk of the waste that was left mostly intact could have been much better with some western elements.
I finished the main quest even before realizing it was over... at least in the Divide it was so hard you could feel every step of the way.
Also lack of real traders, ability to walk to Mojave to sell your loot, or even so much as a storage case was a bit annoying.
I loved Fallout 3 a little more than New Vegas, with all the DLCs they both offered, but I felt that New Vegas did well with DLC that made it look as if you either were hot of the trail of Ulysses or he was following your every move. It made it seem slightly like this evil ominous presence behind your back, and it finally all wraps up with Lonesome road, with the Courier vanquishing said presence.
i found the best way to compare fallout 3/new vagas is not the amount of flaws {of which there are many} but the amount of hands of gameplay it provides and there is no game i have yet to play that has the same amount of do-what-you-want-sand-boxing than fallout not even minecraft
Well this is very good Well Done I can relate to this review, I mean the deathclaws were a pain to kill -_-' and it took awhile for me to figure out Ulysses deal. but I really enjoyed this DLC
1) Lonesome Road: It was a western in the waste, a hard walk and a tough battle into the final showdown.
2) Old World Blues: If LR was about harshness of the wastes, OWB was about all the crazy stuff that is going on there. Memorable moments were aplenty and wastelands sense of humor in abundance, and for once YOU could be the Mad Scientist.
3) Dead Money: It was fun, and deep at the moment with the trademark grim comedy of the wastes. Though the heavy and gloomy atmosphere and scary movie theme was not to my taste.
4) Honest Hearts: Too short, too easy, to straight with no more room of player's choice than an average quest. Zion, the only chunk of the waste that was left mostly intact could have been much better with some western elements.
I finished the main quest even before realizing it was over... at least in the Divide it was so hard you could feel every step of the way.
Also lack of real traders, ability to walk to Mojave to sell your loot, or even so much as a storage case was a bit annoying.
It was great
Nice work, btw
and there is no game i have yet to play that has the same amount of do-what-you-want-sand-boxing than fallout
not even minecraft
Great work again